Larian Studios has built a complex story that begins with the main character being infected by a mysterious parasite. Baldur's Gate 3 fans have discovered that there is an obvious solution to the problem and are wondering why none of the characters noticed while traveling through Faerun.
Baldur's Gate 3 has an interesting story with 17,000 variations in its outcomes. All of these endings have a common beginning: players are kidnapped by mysterious entities called Mind Flayers and infected with tadpoles that will eventually turn them into these strange creatures themselves.
Players soon discover that these tiny frogs can only be removed if the host dies, so they quickly begin traveling across Faerun while searching for a cure. While this puts them into a straightforward adventure, Baldur's Gate 3 fans have noticed that there's a gameplay mechanic that quickly turns into a major loophole, putting the entire narrative check behind Larian Studios' RPG.
“We've seen several times during the game that tadpoles leave their host body when they die. Knowing that, couldn't every infected companion willingly die to bring out the tadpoles and then have a friend revive them?
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The OP then proceeds to explain that many spells can kill people without suffering, and then after the tadpoles escape from their brains, they can easily use the Revivify scroll to come back to life. “Especially Lae'Zel, who has a lot of experience with tadpoles and is willing to do anything to get rid of them,” they concluded.
“The party's tadpoles have Plot Armor,” user “TenzhiHsien” joked, and other players chimed in to offer their own “legal explanations” as to why. Baldur's Gate 3 Companions choose not to do so while completing their missions.
“It's possible that combat deaths are 'unlawful' deaths and are just gameplay props. Redditor Boil-Degs explained that only 'deaths', like Shadowheart killing Lae'zel, are part of the actual story. They then pointed out Pointed out that under the rules of D&D, a character's revival must be less than a minute after the person's death and that this would not give the tadpole a chance to fight back.
Other players were quick to point out that Baldur's Gate 3's story is full of holes, and that it is often overlooked due to “plot progression.” “You've been freed from your Nautiloid pod, but you can't remove the tadpole in your brain now. You've exposed some evil priests trying to manipulate the Grove, yet some of the 'good' priests are still villains,” Redditor “Mal_Reynolds111” said.
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This is what the Baldur's Gate 3 community said about the “tadpoles” as they traveled through Faerun. If you want to know more about the RPG from Larian Studios, you can check out the simple trick the player used to destroy the undead army or what happens to Astarion if you don't recruit him during the first chapter.
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